I like fighting games. I’m also bad at fighting game. These two things frequently come into conflict with each other. I know lots of things having to do with the subject. Frame traps, mixups, setplay, neutral, managing frame data and options… but I have trouble juggling it all in the moment. I fumble one input,. . .
Read MoreTag: Game Reviews
Grapple – Game Review
I really like Grapple. This 2015 platformer, developed by Tuesday Society, is honestly a treat. It’s consumed 62 hours of my life so far, and I keep finding myself coming back to it. So, what is it anyway? It’s a 3d Platformer where you control a blob. You can stick to floors, walls, and ceilings,. . .
Read MoreGreat Anticipation: ENCHAIN
I am both incredibly surprised, impressed, and intimidated by ENCHAIN. A game set to debut in Steam’s Early Access period sometime next year, mattlawr’s soulslike movement shooter left me wondering if, perhaps, the demo was bugged. Everything ran smooth as butter, the controls felt tight, and it was incredibly gratifying to play; But it kept. . .
Read MoreBPM: Bullets Per Minute – Game Review
After spending over 22 hours playing BPM, I certainly can’t say that I dislike the game. It has an appeal to it, but that appeal is largely in the experience of playing it. Let me rewind a bit. BPM: Bullets Per Minute is a Roguelite First Person Shooter Rhythm Game, created by Awe Interactive and. . .
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